Collections

Collections, or Weapon sets are certain weapons in a given group are given a special attribute exclusive to the group. They can offer different play styles while maintaining their core value or can offer niche strategies that can be especially desirable in endless mode.

Locations
Within endless mode, these weapons are only found in MerasMart. They will have random cost with random slots for weapon mods. Certain Collections are more common in certain biomes. Their frequency will increase the longer you last.

Within the campaign, they will spawn in set locations for each class, and the weapon type will change in accordance to the class. They are also found in MerasMarts. but are not randomly generated.

List of Collections
In the Order that they were updated; {| border="0" cellspacing="1" cellpadding="1" class="article-table" style="font-style:inherit;font-weight:inherit;width:500px;" ! scope="col"|

Macabre Web Collection
! scope="col"|Abilities spawn in the badlands in the campaign. {| border="0" cellspacing="1" cellpadding="1" style="width:500px;" class="article-table" ! scope="col"|
 * FlamethrowerMW
 * LooseCannonMW
 * BlackBoxMW
 * Holds 5 rockets in clip
 * ShortstopMW
 * }
 * BlackBoxMW
 * Holds 5 rockets in clip
 * ShortstopMW
 * }
 * ShortstopMW
 * }
 * }

Cardboard Boxed Collection
! scope="col"|Abilities
 * PistolCB
 * PanicAttackCB
 * PowerjackCB
 * StickyCB
 * }
 * PowerjackCB
 * StickyCB
 * }
 * StickyCB
 * }
 * StickyCB
 * }
 * }

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Plaid Potshotter Collection
! scope="col"|Abilities
 * ScattergunPP
 * RocketLauncherPP
 * FlamethrowerPP
 * MinigunPP
 * }
 * FlamethrowerPP
 * MinigunPP
 * }
 * MinigunPP
 * }
 * MinigunPP
 * }
 * }

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Bomber Soul Collection
! scope="col"|Abilities Only BomberSoul weapons can make the Zepheniah's Greed paint color paint color at the moment.
 * ShotgunBS
 * IronBomberBS
 * explosions will create green paint
 * }
 * IronBomberBS
 * explosions will create green paint
 * }
 * }
 * }
 * }
 * }
 * }
 * }

- spawn after the forest levels in the campaign {| border="0" cellspacing="1" cellpadding="1" style="width:500px;" class="article-table" ! scope="col"|

Freedom Wrapped Collection
! scope="col"|Abilities
 * ForceANatureFW
 * drops bombs on FAN jump, but weaker stats
 * RockertLauncherFW
 * shoots a burst of random bullet types at the explosion, but that also includes enemy bullets
 * FlaregunFW
 * leaves a trail of fire as it travels, no downside
 * StickyJumperFW
 * its a secret (idk tbh)
 * }
 * StickyJumperFW
 * its a secret (idk tbh)
 * }
 * }

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Leopard Painted collection
! scope="col"|Abilities
 * MadMilkLP
 * HuntsmanLP
 * SandvitchLP
 * EyelanderLP
 * }
 * SandvitchLP
 * EyelanderLP
 * }
 * EyelanderLP
 * }
 * EyelanderLP
 * }
 * }

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Yeti Coated Collection
! scope="col"|Abilities
 * MarketGardenerYC
 * gives you height when you swing, but has a slower swing
 * FireAxeYC
 * Sets every enemy in the level on fire when swung, has a sandvitch tier reload speed
 * LochAndLoadYC
 * Has a larger explosion radius which knocks enemies up high (stun), but does less damage
 * SniperRifleYC
 * Uses the minigun ammo pool instead of the pistol one
 * }
 * SniperRifleYC
 * Uses the minigun ammo pool instead of the pistol one
 * }
 * }

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Macaw Masked Collection
! scope="col"|Abilities ​​​​​​
 * ConchMM
 * Gives soldier an eagle head on use
 * CaberMM
 * Gives demo a parrot head on explosion
 * SandvitchMM
 * Gives Heavy a robin head when eaten
 * JarateMM
 * Gives sniper an owl head when splashed
 * }
 * JarateMM
 * Gives sniper an owl head when splashed
 * }
 * }

While in bird form you gain a speed boost (powerjack tier) and have access to scout's double jump ability, bird form lasts for 10 seconds before it must be reapplied.

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Pizza Polished Collection
! scope="col"|Abilities In addition to the above, right clicking with any Pizza weapon will eat it, filling your HP and de-pizzafieing the weapon to its normal state.
 * PistolPP
 * shoots faster, bigger clip
 * BisonPP
 * shoots pizza beams, that boomerang back to you and heal if you catch them (but uses flamethrower ammo)
 * SandvitchPP
 * 6 charge sandvitch, reloads very fast, uses flamethrower ammo
 * SyndeySleeperPP
 * Sometimes it shoots gold cowmangler rockets
 * }
 * SyndeySleeperPP
 * Sometimes it shoots gold cowmangler rockets
 * }
 * }

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Backwoods Boomstick collection
! scope="col"|Abilities
 * BatBB
 * A faster swinging bat that gives scout downward velocity for fast landings and gives him a slight horizontal speed boost too.
 * DirectHitBB
 * Fires curving rockets, use right or left click to decide the curve direction
 * BrassBeastBB
 * shoots slow moving, curving, bouncing, snake like bullets, maybe they are snakes, the debate rages on.
 * HuntsmanBB
 * if fired while jumping sniper hangs in the air for the duration of the charge and gains i-frames. Also does more damage. And induces motion sickness.
 * }
 * HuntsmanBB
 * if fired while jumping sniper hangs in the air for the duration of the charge and gains i-frames. Also does more damage. And induces motion sickness.
 * }
 * }

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Rainbow Collection
! scope="col"|Abilities All of them are animated with rainbow shaders. {| border="0" cellspacing="1" cellpadding="1" class="article-table" style="font-style:inherit;font-weight:inherit;width:500px;" ! scope="col"|
 * EscapePlanR
 * When swung grants huge speed boost, but swing speed is extremely slow
 * Dragon'sFuryR
 * Fires giant rainbow bubbles that can bounce off walls
 * LooseCannonR
 * Fires a giant rainbow bubble instead of cannonballs
 * MinigunR
 * Fires bouncing rainbow bubbles instead of bullets that can bounce off walls, penetrate enemies and generally cause mayham. Beware of frame drops
 * }
 * MinigunR
 * Fires bouncing rainbow bubbles instead of bullets that can bounce off walls, penetrate enemies and generally cause mayham. Beware of frame drops
 * }
 * }

BoneYard Collection
! scope="col"|Abilities
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

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Polar Surprise Collection
! scope="col"|Abilities Can be found in ice levels in the campaign
 * PistolPS
 * EscapeplanPS
 * FlaregunPS
 * SMGPS
 * }
 * FlaregunPS
 * SMGPS
 * }
 * SMGPS
 * }
 * SMGPS
 * }
 * }

Strategies
Read each ability carefully and plan what weapon will complement you play style.

Weapon mod slots are more valuable than the weapon itself; consider weapons with better slots than a weapon with none when shopping.

Trivia

 * bruh, this took to long to make
 * why do i even do this
 * where are the australium weapons hutty